Devlog 0.1.2 (Small delay (again) and why)


Hey, guys! I hate that this has become a routine every time we try to deliver at the beginning of the month, but this time we have a good reason for it. Our writer Arcus had to drop on the project due to personal reasons, so I (Aion) added 'writing' to the list of things I have to do, and it happened almost at the beginning of August, so I didn't have that much time to adjust yet. That being said, there's no drama involved, he's gonna work on his own projects, and we wish him the best luck~

Will this affect the next updates? I don't think so. It might affect the writing style slightly, since it's not the same, but the idea and the scenes won't change, and we still plan to deliver at the beginning of each month (if nothing goes wrong next times lol).

Is Day 2 going to be as long as Day 1? Yes, and we're working hard to make it possible, but also not lenghty for the sake of having a long update.

When's the update going to happen, then? Not gonna lie, since the proper script for Day 2 is still not finished (and, thus, not coded either) -and- I want to finish a CG, plus some simple sprite fixes before we update, we might delay this to September 10th. We apologize, but we want to make it a worth update, and we hope having more time will let us do that. Hope you can understand!

As an apology, here's a sketch of the next CG for Day 2! We hope you're having a good day and stay safe~!

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